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Aerial highway phoro

Kyle Hyams

builds design systems for Electronic Arts

Hello world. I’m a Senior Experience Designer for EA’s product organization, and I lead the design efforts of our design systems team. Working with systems is what I enjoy; merging style guides, design patterns, and documentation. My goal is to help teams work smarter, not harder. Doing so allows them to focus on the engaging problems.

I’m currently working on a Figma Community project in my spare time, but you can view my past work on Dribbble and Behance. Follow me on Twitter for a buffet of content, or connect with me on LinkedIn if that’s your thing. Fun fact: I was a professional wakeskater in a past life. It is indeed a thing and someone even put me on a magazine cover.